M.A.UG-Projekt

Das M.A.UG-Projekt ist eine Moddingplattform für die Anno-Reihe

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Unread Threads

Topic Replies Last Reply

Mod Default Path

11

Skjadir3006

Ich glaub die NPCs Spielen Railroad Empire:D

8

derfinn01

Großes Bauernhaus

2

derfinn01

Recent Activities

  • Skjadir3006 -

    Replied to the thread Mod Default Path.

    Post
    the modloader version 0.73 was released on 7.08.2019 your files are from 8.06.2019. github.com/xforce/anno1800-mod-loader/releases/tag/v0.7.3 copy this link and try it.
  • aander67 -

    Replied to the thread Mod Default Path.

    Post
    Those are the most recent files from the mod loader version 0.73
  • Skjadir3006 -

    Replied to the thread Mod Default Path.

    Post
    you have to overwrite the two python.dll files. yours are from june and not up to date.
  • aander67 -

    Replied to the thread Mod Default Path.

    Post
    i have version 0.73 of the loader files installed in Anno1800/bin/win64, the mod loader files i have them in the folder as well.
  • Skjadir3006 -

    Replied to the thread Mod Default Path.

    Post
    it seems your mod loader is not working. cause your version is wrong or it is not installed correctly. inside modloader folder there are two files python35.dll and python35_ubi.dll these two files have to go in Anno1800/bin/win64 and overwrite the…
  • aander67 -

    Replied to the thread Mod Default Path.

    Post
    [2019-09-10 17:39:48.215] [info] Start applying xml operations [2019-09-10 17:39:48.237] [error] Failed to get original game file Maug_Mod_1801_1.2\data\config\export\main\asset\assets.xml C:\Program Files (x86)\Steam\steamapps\common\Anno…
  • derfinn01 -

    Replied to the thread Mod Default Path.

    Post
    Can you look inside the folder Anno 1800/logs and open mod-loader.log
  • derfinn01 -

    Replied to the thread Ich glaub die NPCs Spielen Railroad Empire:D.

    Post
    Bin nich dran, die Ursache zu finden dacht zu erst es ginge nun aber die Ki war wohl zu faul und hat langsam gebaut Das mit dem großen Schlachtschiff ist komisch, den erst wenn im schiff mehr asl 200 % Schadens-Verlangsamung gesockelt sind, geht es in…
  • derfinn01 -

    Replied to the thread Großes Bauernhaus.

    Post
    Hab es nun getestet und es funktioniert nicht, leider Ich müsste es als Gebäude und über ein Item regeln das 500 - 800 % mehr Einwohner gibt. Was möglich ist aber dafür sehr umständlich ist.
  • Skjadir3006 -

    Replied to the thread Mod Default Path.

    Post
    is your mod activated? should look like Anno/mods/Maug_Mod_1801_1.2 so the mod is on. Anno/mods/-Maug_Mod_1801_1.2 mod is off an wont load.