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  • derfinn01 -

    Replied to the thread Mod Default Path.

    Post
    now the mod should work :) then you want play with the buildings in old savegame you need unlock then : Source Code (223 lines) open the asstst.xml ( with editor or notepad++ ) and at the code. like this : Source Code (231 lines)inside the…
  • aander67 -

    Replied to the thread Mod Default Path.

    Post
    So the data folder should be split up into to folders? because the inside the mod folder is the two folders named graphics and ui as you can see from image below. ibb.co/sP5Vtfp and the log says [2019-09-18 14:24:09.950] [info] Start applying xml…
  • derfinn01 -

    Replied to the thread Mod Default Path.

    Post
    Quote: “Anno1800\data\mod ” yes, but not like in the picture. Anno1800/data/mod/graphics and Anno1800/data/mod/ui then you have now…
  • aander67 -

    Replied to the thread Mod Default Path.

    Post
    I have now the Anno 1800\mods\Maug_Mod_1801_1.23/data/config in the mods folder The second file in the data folder but mod is still not showing up on the game Anno1800\data\mod ibb.co/nsWC33j
  • derfinn01 -

    Replied to the thread Mod Default Path.

    Post
    i see now why you have /mods/ too much : \Anno 1800\mods\mods\Maug_Mod_1801_1.2 and \Anno 1800\mods\Maug_Mod_1801_1.21\mods\Maug_Mod_1801_1.2 it should be : Anno 1800\mods\Maug_Mod_1801_1.23/data/config...... the mods(Maug Mod) folder in anno 1800…
  • aander67 -

    Replied to the thread Mod Default Path.

    Post
    I'm in the US and 8.6.19 is August 6th of 2019, it was released on August 6th. I am sure that i have the updated mod loader, i for some reason can not get it to load up. If you read the logs above its saying it can't get the mod to open.
  • derfinn01 -

    Posted the thread Maug_Mod_1801_Grossen_Bauernhaus_1.0.

    Thread
    Dieser Mod fügt Größere Wohnhäuser hinzu Für die alt Welt - Großes Bauernhaus photos.app.goo.gl/ySdabFSYcLhH5ufTA Für die neue Welt - Grossen Jornalerohaus photos.app.goo.gl/6XA5ZTcUcokLfFjW7 Für alle Gebiete - Hausverwaltung
  • derfinn01 -

    Posted the thread Maug_Mod_1800_New_needs.

    Thread
    This mod changes the needs as follows: For all farmers, workers and craftsmen, electricity was added as a luxury need. photos.app.goo.gl/zMWMfSdFAETWsNSQ9 photos.app.goo.gl/Lv4xHTGCh9WFnctA9 photos.app.goo.gl/65sUNm8bG3yG19pGA Investors now have a…
  • derfinn01 -

    Posted the thread Maug Mod 1800 Neue Bedürfnisse.

    Thread
    Dieser Mod ändert die Bedürfnisse wie folgt : Für alle Bauern, Arbeiter und Handwerker wurde Elektrizität als Luxusbedürfnisse hinzugefügt. photos.app.goo.gl/zMWMfSdFAETWsNSQ9 photos.app.goo.gl/Lv4xHTGCh9WFnctA9 photos.app.goo.gl/65sUNm8bG3yG19pGA
  • derfinn01 -

    Replied to the thread [ Mod ] Maug Mod 1801 Hauptversion Download und Installationsanweisung.

    Post
    1.23 Aufgrund eines Bug mit der Ki, das diese die eigene stadt zubauen mit schienen und kraftwerken wie hier beschrieben : Ich glaub die NPCs Spielen Railroad Empire:D Konnt ich nun finden, die Ursache ist das Windkraft=310002 und nur das das 1310003…
  • Skjadir3006 -

    Replied to the thread Mod Default Path.

    Post
    the modloader version 0.73 was released on 7.08.2019 your files are from 8.06.2019. github.com/xforce/anno1800-mod-loader/releases/tag/v0.7.3 copy this link and try it.
  • aander67 -

    Replied to the thread Mod Default Path.

    Post
    Those are the most recent files from the mod loader version 0.73
  • Skjadir3006 -

    Replied to the thread Mod Default Path.

    Post
    you have to overwrite the two python.dll files. yours are from june and not up to date.
  • aander67 -

    Replied to the thread Mod Default Path.

    Post
    i have version 0.73 of the loader files installed in Anno1800/bin/win64, the mod loader files i have them in the folder as well.
  • Skjadir3006 -

    Replied to the thread Mod Default Path.

    Post
    it seems your mod loader is not working. cause your version is wrong or it is not installed correctly. inside modloader folder there are two files python35.dll and python35_ubi.dll these two files have to go in Anno1800/bin/win64 and overwrite the…
  • aander67 -

    Replied to the thread Mod Default Path.

    Post
    [2019-09-10 17:39:48.215] [info] Start applying xml operations [2019-09-10 17:39:48.237] [error] Failed to get original game file Maug_Mod_1801_1.2\data\config\export\main\asset\assets.xml C:\Program Files (x86)\Steam\steamapps\common\Anno…
  • derfinn01 -

    Replied to the thread Mod Default Path.

    Post
    Can you look inside the folder Anno 1800/logs and open mod-loader.log
  • derfinn01 -

    Replied to the thread Ich glaub die NPCs Spielen Railroad Empire:D.

    Post
    Bin nich dran, die Ursache zu finden dacht zu erst es ginge nun aber die Ki war wohl zu faul und hat langsam gebaut Das mit dem großen Schlachtschiff ist komisch, den erst wenn im schiff mehr asl 200 % Schadens-Verlangsamung gesockelt sind, geht es in…
  • derfinn01 -

    Replied to the thread Großes Bauernhaus.

    Post
    Hab es nun getestet und es funktioniert nicht, leider Ich müsste es als Gebäude und über ein Item regeln das 500 - 800 % mehr Einwohner gibt. Was möglich ist aber dafür sehr umständlich ist.
  • Skjadir3006 -

    Replied to the thread Mod Default Path.

    Post
    is your mod activated? should look like Anno/mods/Maug_Mod_1801_1.2 so the mod is on. Anno/mods/-Maug_Mod_1801_1.2 mod is off an wont load.